[TS] The Return of The Gamer - Chapter 248
OLZ vs FFF (7)Usually, a play that exceeds expectations is called a super play.
The plays that Jammin's Jinx and Protein's Leona just showed were enough to be called that.
『"Jammiiinn! Is he really trying to break through head-on there?!"』
『"Lissandra did finish it off… but I don't like the feeling! This isn't the picture FFF wanted!"』
『"That's right! They tried to take too big of a bite and tore their mouths!"』
『"They wrapped the lettuce wrap too big!"』
『"Hahaha! That's right! You should only wrap as much as you can fit in your mouth! It's just dripping from their mouths."』
While the commentators were chatting, the chat window was still on fire.
-Keooooeok
-KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!KimJammin!
-Bug cut, lmao
-Just called a bug a bug....
-Who was it? The one who said there's nothing to see in this team except for the streamer
-ㄴ It's you
-I started watching this team because of Outlaw, but the more I watch, the more charming the other guys are, lol
-fr ㅋㅋ
-But Jammin' probably gets beat up by Protein all the time lol
-ㄴ Those kinds of guys surprisingly don't hit people
-If he hits him, he'll die
-He's still alive, so it's true that he hasn't hit him yet, lol
Of course, despite all that, since a 2:2 trade occurred, it's hard to say that OLZ gained a huge advantage just by looking at the bottom lane itself.
Whatever the case, the fact that the relatively behind Lissandra grew was still true.
However,
Looking at the whole game, this scene was clearly meaningful for OLZ.
It was a bottom ganking opportunity gained by sacrificing the top laner's death, while Outlaw's Bipo was taking advantage in the top lane according to the law of diagonals.
Maybe that's why.
『"Mid, we need to look at mid now."』
『"Assassin's's trade of blows isn't looking good! Is he planning on going all the way?!"』
Did he feel like this wouldn't work?
Assassin's's Yasuo broke his long silence and started taking action in earnest.
Since Outlaw's Bipo was also in the state of timing his recall, and there was no chance of the bottom support intervening, it was a golden opportunity if there ever was one.
A trade of blows occurred once in the mid lane.
Yasuo vs. Orianna is a match-up where Yasuo clearly has the advantage if you only look at the laning phase.
If Yasuo focuses on the laning phase without worrying about the jungler, Orianna would inevitably be under considerable pressure.
But no matter how much that's the case, he couldn't overcome the limitation of Yasuo being a melee champion.
Orianna is, surprisingly, one of the strong laners, so even if Yasuo is a counter pick, there's nothing that can be done if Orianna avoids trading blows.
In other words, Yasuo needs to do something based on the lane priority gained from strong trades, but unfortunately, the top, jungle, and even the bottom lane are not in situations where Yasuo can do anything.
『"Yasuo went in fiercely… but he can't forcibly do a 1-man dive like that by himself, right? So… as a result, it looks like Orianna is comfortably farming the lane!"』
『"Yes! Should we say that Yasuo pushed the lane for her? Getback is farming cs very well even while hugging the turret!"』
Getback was calm.
Usually, when farming cs while hugging the turret, one or two mistakes are bound to happen, but Getback took all the cs he could take, except for the cs he absolutely couldn't.
-Iron Wall
-Ori is such a scam, nerf it
-ㄴYasuo is a trash champ, buff him
-Yasuo mains are crawling out again, go back in
-lol fr
-Anyway, feeding champs, smh
If Lissandra was nearby, he might have tried a mid dive by force.
But unfortunately, Lissandra had already finished the incident at the bottom lane and recalled back to base.
『"Is Assassin's going to keep doing this? Bipo could be coming soon, right?"』
『"Even if you think you have to do something, isn't this too much?"』
As he said, even though it could be said that Assassin's's Yasuo's turn had already passed, he didn't stop pressuring the mid lane.
-Really?
-Isn't he backing off?
-But Orianna is almost out of mana, lol
-He's going really hard so he doesn't give her time to go back
-But isn't this dangerous?
Orianna's health and mana situation, which had been responding to the persistent pressure relatively nimbly, was gradually getting worse.
Basically, since there's a difference between Yasuo and Orianna as a no-cost champion and a mana champion, there was bound to be a difference in basic sustain.
『"Assassin's, I think he's thinking of trying something now. Lissandra is right behind him!"』
『"Bipo is also going to mid now, right? Are they thinking of trying a 2:2?"』
『"I think they judged that they can't keep going like this. Let's break through in the mid lane, that's what it seems like!"』
The basis of League of Legends operation is how we can gain an advantage in numbers over the opponent.
Operations are carried out with this basic framework, whether it's 131 or whatever, but you can't always gain an operational advantage in every situation.
This was exactly the case.
A situation where both junglers are summoned with strong pressure in one mid lane.
On the other hand, a situation where it's a little late for other lanes to intervene.
『"At this moment as we speak! The junglers of both teams have met!"』
Bipo and Lissandra.
Outlaw and Illicia.
They faced each other and a full-fledged battle began.
『"Yasuo just spun around! It looks like he's planning on targeting Outlaw first?!"』
『"Yes! Orianna's position right now… is stuck in the turret! Considering the Wind Wall, it's not easy to provide support!"』
With FFF's quick response, the 2:2 skirmish instantly turned into a 2:1.
Since instantaneous focusing is extremely important in small-scale skirmishes like 2:2, it could be said that FFF already had the upper hand at the start of the fight.
However, there was one thing they overlooked.
That the opponent was Outlaw.
『"Uh, uh?"』
Almost at the same time as the fight began, a scream-like shout burst from the commentators' mouths.
-??????
-Wow
-What was that just now?
-omg
-Wow
-Kya
-That's it
Outlaw's Bipo blocked Yasuo's e approach and Lissandra's Safeguard at the same time with his w.
Along with that, he even dodged the Sonic Wave with smooth movement, and the FFF champions who were trying to surround Bipo were instantly knocked up into the air.
『"No way……! Outlaw! The skill distribution was insane just now, how does that even happen?!"』
Of course, someone might say.
Isn't that a play that anyone could make if they played Bipo?
But what's important is the judgment that naturally induced the opponent's surprise attack and the ability to smoothly deflect it.
Just like right now.
The moment Orianna passed through the Wind Wall and fully joined the fight, Bipo used the wall stun he had been saving on Yasuo as if he had been waiting.
It was an angle as if measured with a ruler.
『"Can you even get a wall stun from that angle?!"』
『"Outlaw!!!"』
The commentators cheered.
Bipo's skills are basically designed to deal more damage to opponents who are stunned by the wall.
It's a kind of design by the creators to make the return bigger when wall stuns are used.
As if proving that fact, as Bipo's and Orianna's skills poured down, Yasuo, who didn't even have Lissandra's Safeguard, let alone the Wind Wall, had no way to withstand it.
This was because Yasuo's health management situation was not very good in the first place, in addition to Orianna's health and mana, while proceeding with the laning phase.
-An enemy has been slain!
Lissandra, who felt defeat, belatedly tried to escape, but there was no way to escape from Bipo, who had started sticking to him tenaciously, in addition to Orianna's slow.
-An enemy has been slain!
Bipo and Orianna shared the kills nicely.
It was right to say that Bipo intentionally gave the last kill to Orianna, who was the dealer.
『"Ugh, what do we do! FFF is completely ruined!"』
『"It's a story of results… was it right to target Bipo first? While also thinking that there was no choice in terms of position… no matter what, he's Outlaw's Bipo!"』
『"Going even further into the results there, could it be that they shouldn't have picked a fight at this timing in the first place?"』
『"For FFF… I think it was a situation where it was difficult to come to a conclusion. Looking at that Bipo pick again… could we say that it was a pick that pierced through FFF's bans and picks?"』
『"Anyway, I think I can say one thing for sure. The game is over. Completely."』
『"I agree."』
The viewers also agreed.
-ㅇㅈ
-gg
-It's over
-Still, it should be no fun, but it's surprisingly fun lol
-FFF definitely has a cool taste, so it's worth watching even if they lose ㅇㅇ
-ㅇㅈ
* * *
["Nice!"]
["Good."]
Dragon, Herald, Dragon.
Herald, Baron.
We advanced relentlessly, monopolizing all those objectives.
And it was none other than Getback who played a key role ahead of the final teamfight.
There's a saying about Orianna's Shockwave.
Even if you only hit one person because you can't get a multi-person ultimate, it's right to use it like that if it's a dealer like the mid or ADC.
In other words, it's better to target the opponent's core dealer than to aim for a clumsy 3-man or 4-man ultimate and launch Shockwave into the air.
Of course, since super plays and throwing are only a paper's width apart, if stability increases, carry potential will inevitably decrease.
In that sense, Getback's Shockwave went in most decisively in a decisive situation.
Opponent's mid and ADC 2-man ultimate.
And, that's how the game ended.
["gg!"]
["Carry."]
["Jammin's conscience exploded."]
FFF vs OLZ Set 2.
OLZ Victory.
Game Time 24 minutes 31 seconds.
Kill Score 2:14.
It was OLZ's overwhelming victory.